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中国跳棋的设计与实现最终版论文.doc


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中国跳棋的设计与实现
摘要
制作跳棋游戏旨在满足人们休闲的需要,在紧张工作之余休闲类的小游戏能够给人带来最大程度的放松,也可以增进人们之间的交流,沟通,方便人们娱乐的目的。在项目完成过程中主要解决了,整体界面的设计和棋子图片的生成;棋子图片路径判断函数两大问题。用image控件画图解决了棋盘和棋子生成的问题。用flag[]二维数组获得棋子的位置并加以控制。在两张相同图片所能连通的所有路径中,如果存在一条转弯点不多于两个的路径,就可以跳转;如果没有,则不予处理。用这样的方法解决棋子图片路径判断的问题。
电脑游戏产业作为现代电脑电子技术的产物,正在以其独特的魅力在全世界的娱乐领域占据主流位置,我们在承认广大娱乐网民的选择空间狭小的同时,也必须明确的一点就是电脑游戏本身所具有的强大的吸引力。近年来,世界电脑游戏市场高速发展。根据统计,全球网络玩家所占互联网人群的比例已经超过30%。电脑游戏凭借其信息双向交流,速度快,不受空间限制等互联网有时,具有诱人的互动性、仿真性和竞技性,已经成为网络业盈利优厚的三大领域之一。而单机的小游戏,以其休闲、娱乐、轻松等优点,也受到广大群众的喜爱。
关键字:电脑游戏;跳棋;java游戏
Based on the development of JAVA game of checkers
Abstract
To meet the needs of people leisure, the tension in his spare time leisure game can bring the greatest degree of relaxation, also can improve munication between people, communication, convenient for people entertainment purposes. At pletion of the project process mainly solves, the interface design and the piece picture; two issues of function pieces picture path judgment.
(1)Using image drawing control to solve the problem of generating a chessboard and chess pieces
(2)Using two-dimensional array flag[] to obtain the position of the chess and control.
(3) in two copies of the same picture can all path connected, if there is a turning point of no more than two paths, you can jump; if not, it shall not handle. To solve the judgment pieces picture path problem with such methods.
puter game industry as a product of puter and electronic technology, with its unique charm in the world of entertainment areas occupy the mainstream position, we recognize our izen's choice space at the same time, it must be made clear is puter game itself has a powerful attraction. In recent years, the rapid development puter gaming world market. According to statistics, the work game player for population ratio has exceeded 30%. Computer games with its information two-way exchange, fast speed, not limited by space and other sometimes, with attractive interaction, simulation petitiveness, has e one of the three m

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  • 页数49
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  • 时间2018-02-21