Table of Contents 1 Introduction ........................................................................................................................ 4 Purpose and Scope ..................................................................................................... 4 Abbreviation ............................................................................................................... 4 Reference .................................................................................................................... 4 Other ........................................................................................................................... 4 2 Mathematics in2D Games ............................................................................ 4 定点数........................................................................................................................ 4 定点数的的应用................................................................................................ 4 定点数算法........................................................................................................ 4 距离的计算................................................................................................................ 4 点到点................................................................................................................ 4 点到直线............................................................................................................ 4 三角函数.................................................................................................................... 5 碰撞和裁剪................................................................................................................ 5 点和矩形............................................................................................................ 5 直线和矩形......................................................................................................
gameloft-数学算法 来自淘豆网www.taodocs.com转载请标明出处.