myjournal manuscript No. (will be inserted by the editor) Feature Tracking and Matching in.pdf


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myjournal manuscript No. (will be inserted by the editor) Feature Tracking and Matching in Video Using Programmable Graphics Hardware Sudipta N. Sinha 1, Jan-Michael Frahm 1, Marc Pollefeys 1, Yakup Genc 2? 1Department puter Science, CB# 3175 Sitterson Hall, University of North Carolina at Chapel Hill, NC 27599 2Real-time Vision and Modeling Department, Siemens Corporate Research, 755 College Road East, Princeton, NJ 08540 Received: date / Revised version: date Abstract This paper describes novel implementations of the KLT feature track- ing and SIFT feature extraction algorithms that run on the graphics processing unit (GPU) and is suitable for video analysis in real-time vision systems. While signi?cant acceleration over standard CPU implementations is obtained by ex- ploiting parallelism provided by modern programmable graphics hardware, the CPU is freed up to run putations in parallel. Our GPU-based KLT im- plementation tracks about a thousand features in real-time at 30 Hz on 1024×768 resolution video which is a 20 times improvement over the CPU. The GPU-based Send offprint requests to: ?Present address:Insert the address here if needed 2 Sudipta N. Sinha et al. SIFT implementation extracts about 800 features from 640×480 video at 10Hz which is approximately 10 times faster than an optimized CPU implementation. 1 Introduction Extraction and matching of salient 2D feature points in video is important in puter vision tasks like object detection, recognition, structure from motion and marker-less augmented reality. While certain sequential tasks like structure from motion for video [18] require online feature point tracking, others need features to be extracted and matched across frames separated in time (eg. wide-baseline stereo). The increasing programmability putational power of the graph- ics processing unit (GPU) present in modern graphics hardware provides great scope for acceleration puter vision algorith

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