下载此文档

unity粒子系统参数翻译unity3dparticlesystem.docx


文档分类:通信/电子 | 页数:约23页 举报非法文档有奖
1/23
下载提示
  • 1.该资料是网友上传的,本站提供全文预览,预览什么样,下载就什么样。
  • 2.下载该文档所得收入归上传者、原创者。
  • 3.下载的文档,不会出现我们的网址水印。
1/23 下载此文档
文档列表 文档介绍
1 U nity3d 粒子系统翻译[ 后面有参数翻译] Particle Systems 粒子系统 Note: This is the documentation for the new particle system (Shuriken). For documentation on the legacy particle system go to Legacy Particle System . 注意:这是文件为新的粒子系统(手里剑)。为传统的粒子系统文件转到新的粒子系统 Particle System (Shuriken) 粒子系统( 手里剑) Particle Systems in Unity are used to make clouds of smoke, steam, fire and other atmospheric effects. 粒子系统在统一被过去常常使烟雾的云,蒸汽,火,其他大气效果。 2 You can create a new particle system by creating a Particle System GameObject (menu GameObject -> Create Other -> Particle System ) or by creating an empty GameObject and adding the ponent to it (ponent -> Effects ) The Particle System Inspector (Shuriken) 粒子系统检查员( 手里剑) The Particle System Inspector shows one particle system ata time (the currently selected one), and it looks like this: 粒子系统检查员节目一个粒子系统一次( 目前选择一) ,它面貌这般: Individual particle systems can take on plex behaviors by using Modules . 个人粒子系统能与各个的复合行为借用模块。 They can also be extended by being grouped together into Particle Effects . 他们可以也被延长由被一起聚集到粒子效果。 If you press the button Open Editor ..., this will open up the Extended Particle Editor , that shows all of the particle systems under the same root in the scene tree. For more information on particle system grouping, please see the section on Particle Effects .3 如果你点击按钮 Open Editor 。。。这会扩出粒子编辑器,显示所有的粒子系统在同一根在场景树,而更多信息关于粒子系统编, 请参阅对颗粒的影响 Scene View Editing 场景编辑 When creating and editing Particle Systems, you either work with the Inspector or the extended Particle Editor , and your changes are reflected in the SceneView . The scene view has a Preview Panel , where playback of the currently selected Particle Effect can be controlled in Edit Mode, with actions like play , pause , stop and scrubbing playback time 当创建和编辑的粒子系统,你可以工作的督察或扩展粒子编辑器,和你的变化反映在 sceneview 。现场观点有一个预览面板, 在播放当前选定的粒子效果可控制在编辑模式,行动就像玩,暂停,停止和擦洗的播放时间 Scrubbing play back time can be performed by dragging on the label Playback Time . All Playback controls have shortcut keys which can be customized i

unity粒子系统参数翻译unity3dparticlesystem 来自淘豆网www.taodocs.com转载请标明出处.

相关文档 更多>>
非法内容举报中心
文档信息
  • 页数23
  • 收藏数0 收藏
  • 顶次数0
  • 上传人63229029
  • 文件大小884 KB
  • 时间2017-03-04