[微软Silverlight.3下的3D游戏开发].3D_Game_Silver_light.3.pdf


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3D Game Development with
Microsoft Silverlight 3
Beginner's Guide
A practical guide to creating real-time responsive online
3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder,
and Farseer Physics Engine
Gastón C. Hillar
BIRMINGHAM - MUMBAI
This material is copyright and is licensed for the sole use by Vadim Kudria on 4th October 2009
6352 108th St, , Forest Hills, , 11375
3D Game Development with Microsoft Silverlight 3
Beginner's Guide
Copyright © 2009 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval system,
or transmitted in any form or by any means, without the prior written permission of the
publisher, except in the case of brief quotations embedded in critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy of the
information presented. However, the information contained in this book is sold without
warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers
and distributors will be held liable for any damages caused or alleged to be caused directly or
indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all of the
companies and products mentioned in this book by the appropriate use of capitals.
However, Packt Publishing cannot guarantee the accuracy of this information.
First published: September 2009
Production Reference: 1180909
Published by Packt Publishing Ltd.
32 Lincoln Road
Olton
Birmingham, B27 6PA, UK.
ISBN 978-1-847198-92-1
Cover Image by Gastón Hillar and Adline Swetha Jesuthas
Cover image for illustrative purposes only.
Download at
This material is copyright and is licensed for the sole use by Vadim Kudria on 4th October 2009
6352 108th St, , Forest Hills, , 11375
Credits
Author Editorial Team Leader
Gastón C. Hillar Abhijeet Deobhakta
Reviewers Project Team Leader
Tarkan Karadayi Priya Mukherj

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  • 时间2011-09-18