一.
#include<iostream>
#include<>
using namespace std;
main()
{
int m;
srand(time(NULL));//产生随机数种子
m=rand()%1000+1;
cout<<"********************猜数字游戏****************************"<<endl;
cout<<"请输入你猜想合理商品价格;";
int n;
cin>>n;
while(n>1000||n<1)//数据正当性判定
{
cout<<"你输入数据不合理,请重新输入"<<endl;
cin>>n;
}
while(m!=n)
{
if(m>n)
cout<<"你输入数过小,请重新输入!o(>﹏<)o"<<endl;
if(m<n)
cout<<"你输入数过大,请重新输入!o(>﹏<)o"<<endl;
cin>>n;
}
cout<<"你好聪慧呀,最终猜对啦↖(^ω^)↗"<<endl;
system("pause");
return 0;
}
一.
#include<iostream>
#include<>
using namespace std;
class Point//点类
{
public:
Point(float X,float Y)
{
x=X;
y=Y;
}
float getX(){return x;}
float getY(){return y;}
float distance(Point A,Point B)
{
return sqrt((()-())*(()-())+(()-())*(()-()));
}
Point()//结构函数
{
cout<<"Point析构函数被调用"<<endl;
}
~Point()//析构函数
{
cout<<"point析构函数被调用"<<endl;
}
private:
float x;
float y;
};
class square//矩形类
{
public:
void putA(Point a){A=a;}
void putB(Point b){B=b;}
float S(Point A,Point B);
square()//结构函数
{
cout<<"square调用了结构函数"<<endl;
}
~square()//析构函数
{
cout<<"square调用了析构函数"<<endl;
}
private:
Point A;
Point B;
};
float square::S(Point A,Point B)//计算矩形面积
{
float L,W;
L=()-();// 长
W=()-();//宽
if(L<0||W<0)
return 0;
return (L*W);
}
int main()
{
float x1,y1,x2,y2;
square C;
cout<<"请输入第一个点坐标:";
cin>>x1>>y1;
北邮计算机院C 小学期样稿 来自淘豆网www.taodocs.com转载请标明出处.